Clash Royale Update
- Dark Prince: Shield Hitpoints -25%
- Spear Goblins (affects Spear Goblins, Goblin Gang, Goblin Hut): Hit Speed 1.1sec → 1.2sec
- Barbarian Barrel: Range 6.5 → 7
- Knight: Hitpoints +3%
- Dart Goblin: Damage +3%
- Ice Spirit: Area Damage -4%; Freeze Duration 1.5sec → 1sec
- Skeleton Barrel: Skeleton count 6 → 7
- Lightning: Radius 3 → 3.5
- Tornado: Duration 2.5sec → 2 sec; Damage per second +21% (this affects Total Damage -3%)
- Magic Archer: hits moving targets better
- Spells: can now be played on the river
- Fixed: In rare cases, Cannon Cart was not being targeted after losing its shield
- Fixed: Witch would sometimes switch targets (while being locked to a tower), if spawning skeletons pushed her target out of range
- Fixed: In rare cases, Sparky's hit would reset if she's knocked out of range while charging
- Fixed: Hunter can now hit targets on top of him