ONE NEW ARENA
- Electro Valley: Reach this new Arena at 3400 Trophies
- Legendary Arena: Now Arena 12 with rewards (chests, Victory Gold, etc.) increased accordingly
TWO NEW CARDS
- Zappies: Spawns a pack of miniature Zap machines. Who controls them...? Only the Master Builder knows.
- Hunter: He deals BIG damage up close - not so much at range. What he lacks in accuracy, he makes up for with his impressively bushy eyebrows.
- Unlock them both today!
THREE NEW CHESTS
- Lightning Chest: Replace card stacks of your choice with up to 5 "Strikes"
- Fortune Chest: Get a glimpse of the future and see what your chest might contain...
- King's Chest / Legendary King's Chest: Big chests with a focus on Epic and Legendary Cards
- Pick up these new chests from Quests and the Shop
FOUR MORE THINGS
- Coming in December: Gold Rush, Gem Rush, Special Challenges and Boosts!
IMPROVEMENTS
- The "Daily Gifts" Quest is now always active
- Epic and Legendary Cards now appear in the Shop more often at 4000+ Trophies
- Cards at max level are less likely to appear in the Shop and Fortune Chest
BALANCE
- Hog Rider: Hit speed to 1.6sec (from 1.5sec), first attack comes 0.1sec slower
- Knight: Hit speed to 1.2sec (from 1.1sec)
- Prince: Hitpoints +5%, hit speed to 1.4sec (from 1.5sec)
- Damage Spells (Fireball, Lightning, Zap, Log, Poison, Rocket, Arrows): Damage -5% to Crown Towers
- Ice Golem: Death Damage slow effect duration to 1sec (from 2sec)
- Skeleton Barrel: Added Death Damage
- Giant Skeleton: Hitpoints +5%
- Guards: Damage +5%, hitpoints +5%, hit speed to 1.1sec (from 1.2sec)
- Goblins (affects Goblins, Goblin Gang, Goblin Barrel): Damage -6%
- Elixir Collector: Hitpoints -13%
FIXES:
- Mortar - FIXED: Minimum range bug
- Inferno Dragon, Inferno Tower - FIXED: Damage not resetting after breaking through a shield (e.g. Guards, Dark Prince, Cannon Cart)